This month our class was focused on Modular Prop creation for games, and it was such a great experience! Even though I felt familiar with the modeling and texturing process, I still learned a lot around tiling textures and material setup in Unreal Engine. We were tasked with first creating building assets, and then we created a sci-fi corridor scene with props. I was more than a little excited to drop some Portal 2 fanart in there with the Companion Cube.